Basics of game design: Difference between revisions

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==Progressive LARP==
==Progressive LARP==
==Design resources==
==Design resources==
I have taken part in a couple of panels at PAX about designing LARP games.<br>
Here is some footage of the first one.<br>
https://www.youtube.com/watch?v=1Y-nYRIGiE8


[[Category:Larp]]
[[Category:Larp]]
[[Category:Tome]]
[[Category:Tome]]

Revision as of 06:58, 7 June 2017

Back to the Tome of LARP



This will be elements of game design as appropriate to LARP, but several concepts work with other games.

Suspension of disbelief

Player agency

Types of players

Types of games

Combat vs conflict

Progressive LARP

Design resources

I have taken part in a couple of panels at PAX about designing LARP games.
Here is some footage of the first one.
https://www.youtube.com/watch?v=1Y-nYRIGiE8